You are hereTitanfall 2
Titanfall 2 is the follow up to 2014's Titanfall. It is a First Person Shooter that features acrobatic, double-jumping, wall-running Pilots and giant mechanized robots called Titans. New to the series this time is a full blown single player campaign, which has received high praise from game critics. No less lauded is the multiplayer component, which retains the fast-paced, adrenaline pumping action the series is known for, while adding substantial depth and a vast array of weapons and abilities for players to unlock.
As a designer at Respawn Entertainment, I helped design and implement in script many core gameplay systems:
- Pilot Rodeo
- Pilot/Titan Melee
- Pilot Boosts
- Weapon and abilities
- First Person spectating
In addition, I helped with the post-launch DLC update plans for the game, contributing to:
- Cosmetic micotransaction items, e.g. Prime Titans
- Anti-cheat Server Loadout validation systems
The following trailer shows off some the Prime Titan DLC work I did, in a remastered version of Angel City, a map I did scripting work on in the first Titanfall.
Titanfall 2 is available on PS4, XBox One, and PC.